WATER
4Snowman Creator
ATK:
1600
DEF:
1000
View:
3733
When this card is Summoned: You can create a number of Ice Counters equal to the number of WATER monsters you control, place them on a face-up monster(s) your opponent controls, then, if you placed 3 or more Ice Counters by this effect, you can destroy 1 card your opponent controls.
Snowman Creator — Power Evaluation
Final Score: 47 ± 6 · Confidence: Medium
- Intrinsic: 48 · Deck: 46 · Meta: provisional
- Primary role: Removal · Secondary: Material body, Combo enabler
Why it scores here
Snowman Creator converts into a Level-4 WATER body plus an on-Summon Ice Counter spread that becomes a one-for-one removal only when you already control three or more WATER monsters. In the sample it is fringe Icejade/Ice Counter support (5 decks, 1.8 copies average, 100% alongside Cold Enchanter) and it appears in zero recorded combo boards, so the destruction line is text-inference rather than measured output. Its 1600 ATK and effect text length earn nothing; the score reflects a live Normal Summon body with a narrow, setup-gated payoff. With no combos and no guides the ceiling is bounded and confidence stays medium.
Axis scores
| Axis | Score | Evidence |
|---|---|---|
| Accessibility | 50 | A Normal Summonable Level-4 WATER body is live from hand, but no searcher route is confirmed and the effect needs other WATER monsters for value (text; tier: inferred). |
| Combo & Conversion | 28 | Zero combo appearances and no end-board presence — the card builds nothing alone and needs 3+ WATER monsters to turn its counters into removal (combos_evidence; tier: observed). |
| Resource Economy | 35 | Placing counters on opposing monsters generates no card advantage, so the only positive is a conditional one-card destroy — roughly break-even at best (text; tier: inferred). |
| Effect & Interaction | 38 | It can destroy 1 card the opponent controls, but only after placing 3+ Ice Counters, which requires controlling 3+ WATER monsters — a soft, setup-gated removal (text; tier: verified). |
| Material Utility | 60 | Level-4 WATER Machine with 1600 ATK is a clean generic material for WATER Xyz/Link/Synchro plays even if its effect is negated (text; tier: inferred). |
| Resilience & Flexibility | 35 | The effect is a single 'When this card is Summoned' trigger, so one negation or an unanswered summon blanks it entirely (text; tier: verified). |
| Deck-Building Efficiency | 65 | No archetype lock, no cost and no garnet — it slots cleanly at 1-3 copies in WATER decks (decks_evidence avg 1.8 copies; tier: observed). |
Calculation
Weight profile: 0.7 Removal + 0.3 Material body. Intrinsic ≈ 48, Deck ≈ 46, Meta = provisional. Modifiers: none. Final formula: 0.40*Intrinsic + 0.60*Deck
Strengths
- Normal Summonable Level-4 WATER material that is usable even when its effect is negated
- Can destroy any 1 card the opponent controls once 3+ Ice Counters are placed
- Ice Counter placement feeds other Ice Counter payoffs such as Ice Master's counter-removal destruction
- No cost, no lock and no garnet — clean to include in WATER decks (avg 1.8 copies)
Weaknesses
- The destruction is gated behind controlling 3 or more WATER monsters, so it is often just a counter-dropper
- Single 'When this card is Summoned' trigger with no follow-up value after the summon
- Placing counters on opposing monsters does not itself create card advantage or disrupt the opponent's board
- Zero combo appearances and no guide coverage — the ceiling is unproven in practice
Counters / choke points
- Effect negation on the on-Summon trigger (Effect Veiler, Infinite Imperceptible) blanks the entire effect
- Any disruption that keeps your WATER monster count under 3 removes the destroy clause
- Removing or negating Snowman Creator before its trigger resolves leaves no counters and no removal
- Ice Counters on your opponent's monsters are irrelevant if you cannot cash them in with the appropriate Ice Counter payoff
Best use
Conditional board-removal body and Ice Counter enabler. Decks: Icejade, WATER / Ice Counter. Suggested copies: 2.
Evidence & gaps
- Verified: Card text: 'When this card is Summoned' places Ice Counters equal to your WATER monsters on an opponent's face-up monster(s), then destroys 1 opponent card if 3+ counters were placed; Level 4 WATER Machine, 1600/1000, no archetype; Decks evidence: 5 decks run it, all in the Main Deck, avg 1.8 copies (max 3)
- Observed: Icejade is the largest home at 40% of the sample; Cold Enchanter co-occurs in 100% of those decks; Zero recorded combo appearances, no end-board presence, no avg_power_index_when_present; 0 guides mention the card
- Inferred: The destroy clause effectively requires controlling 3+ WATER monsters (itself plus two others) at the moment of summon; Ice Counters placed on opponent's monsters can be cashed in with Ice Counter payoffs such as Ice Master's counter-removal destruction; As a generic Level-4 WATER Machine it can serve as material for WATER Xyz/Link/Synchro plays even when its effect is negated
- Data gaps: no combos supplied — combo conversion is text-only inference no guides supplied no banlist token — assumed 3 copies (unlimited) no usage statistics (StatisticsCard) — archetype inclusion % inferred from deck sample only






