Snowman Creator
WATER 4

Snowman Creator

  • ATK:
  • 1600

  • DEF:
  • 1000

  • View:
  • 3733




When this card is Summoned: You can create a number of Ice Counters equal to the number of WATER monsters you control, place them on a face-up monster(s) your opponent controls, then, if you placed 3 or more Ice Counters by this effect, you can destroy 1 card your opponent controls.




 
 
AI Power Analysis
RemovalConfidence: MediumEvaluated Jun 15, 2025
47± 6/ 100
Power Score
Intrinsic 48
Deck 46

Snowman Creator — Power Evaluation

Final Score: 47 ± 6 · Confidence: Medium

  • Intrinsic: 48 · Deck: 46 · Meta: provisional
  • Primary role: Removal · Secondary: Material body, Combo enabler

Why it scores here

Snowman Creator converts into a Level-4 WATER body plus an on-Summon Ice Counter spread that becomes a one-for-one removal only when you already control three or more WATER monsters. In the sample it is fringe Icejade/Ice Counter support (5 decks, 1.8 copies average, 100% alongside Cold Enchanter) and it appears in zero recorded combo boards, so the destruction line is text-inference rather than measured output. Its 1600 ATK and effect text length earn nothing; the score reflects a live Normal Summon body with a narrow, setup-gated payoff. With no combos and no guides the ceiling is bounded and confidence stays medium.

Axis scores

Axis Score Evidence
Accessibility 50 A Normal Summonable Level-4 WATER body is live from hand, but no searcher route is confirmed and the effect needs other WATER monsters for value (text; tier: inferred).
Combo & Conversion 28 Zero combo appearances and no end-board presence — the card builds nothing alone and needs 3+ WATER monsters to turn its counters into removal (combos_evidence; tier: observed).
Resource Economy 35 Placing counters on opposing monsters generates no card advantage, so the only positive is a conditional one-card destroy — roughly break-even at best (text; tier: inferred).
Effect & Interaction 38 It can destroy 1 card the opponent controls, but only after placing 3+ Ice Counters, which requires controlling 3+ WATER monsters — a soft, setup-gated removal (text; tier: verified).
Material Utility 60 Level-4 WATER Machine with 1600 ATK is a clean generic material for WATER Xyz/Link/Synchro plays even if its effect is negated (text; tier: inferred).
Resilience & Flexibility 35 The effect is a single 'When this card is Summoned' trigger, so one negation or an unanswered summon blanks it entirely (text; tier: verified).
Deck-Building Efficiency 65 No archetype lock, no cost and no garnet — it slots cleanly at 1-3 copies in WATER decks (decks_evidence avg 1.8 copies; tier: observed).

Calculation

Weight profile: 0.7 Removal + 0.3 Material body. Intrinsic ≈ 48, Deck ≈ 46, Meta = provisional. Modifiers: none. Final formula: 0.40*Intrinsic + 0.60*Deck

Strengths

  • Normal Summonable Level-4 WATER material that is usable even when its effect is negated
  • Can destroy any 1 card the opponent controls once 3+ Ice Counters are placed
  • Ice Counter placement feeds other Ice Counter payoffs such as Ice Master's counter-removal destruction
  • No cost, no lock and no garnet — clean to include in WATER decks (avg 1.8 copies)

Weaknesses

  • The destruction is gated behind controlling 3 or more WATER monsters, so it is often just a counter-dropper
  • Single 'When this card is Summoned' trigger with no follow-up value after the summon
  • Placing counters on opposing monsters does not itself create card advantage or disrupt the opponent's board
  • Zero combo appearances and no guide coverage — the ceiling is unproven in practice

Counters / choke points

  • Effect negation on the on-Summon trigger (Effect Veiler, Infinite Imperceptible) blanks the entire effect
  • Any disruption that keeps your WATER monster count under 3 removes the destroy clause
  • Removing or negating Snowman Creator before its trigger resolves leaves no counters and no removal
  • Ice Counters on your opponent's monsters are irrelevant if you cannot cash them in with the appropriate Ice Counter payoff

Best use

Conditional board-removal body and Ice Counter enabler. Decks: Icejade, WATER / Ice Counter. Suggested copies: 2.

Evidence & gaps

  • Verified: Card text: 'When this card is Summoned' places Ice Counters equal to your WATER monsters on an opponent's face-up monster(s), then destroys 1 opponent card if 3+ counters were placed; Level 4 WATER Machine, 1600/1000, no archetype; Decks evidence: 5 decks run it, all in the Main Deck, avg 1.8 copies (max 3)
  • Observed: Icejade is the largest home at 40% of the sample; Cold Enchanter co-occurs in 100% of those decks; Zero recorded combo appearances, no end-board presence, no avg_power_index_when_present; 0 guides mention the card
  • Inferred: The destroy clause effectively requires controlling 3+ WATER monsters (itself plus two others) at the moment of summon; Ice Counters placed on opponent's monsters can be cashed in with Ice Counter payoffs such as Ice Master's counter-removal destruction; As a generic Level-4 WATER Machine it can serve as material for WATER Xyz/Link/Synchro plays even when its effect is negated
  • Data gaps: no combos supplied — combo conversion is text-only inference no guides supplied no banlist token — assumed 3 copies (unlimited) no usage statistics (StatisticsCard) — archetype inclusion % inferred from deck sample only











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